The time has come for a new version of the Unity game engine. The announcement has just been made.
Mecanim Character animation system, DirectX11 support, Linux Deployment... Nice!
While the main feature announcements sound very exciting, the little improvements will also make many developers happy.
Some questions might arise about the long-needed update to the GUI system. The current announcement states "Major optimizations in UnityGUI performance and memory usage". Will this also include any usability improvements? The current GUI system is not very intuitive to use and very limited. Let's hope that the GUI becomes as powerful and easy to use as the rest of Unity.
I'm very much looking forward to Unite 2012 in Amsterdam.
http://unity3d.com/unity4 (simplified html version)
Unity Android and iOS are freely available at the Unity store. Go and get them now!
I can't wait to see this being released. I have yet to see a working, affordable (Simplygon might be too expensive for research projects) polygon reduction tool within Unity. It looks exciting. This would help me with my existing Google SketchUp workflow and make the purchase of off-the-shelf 3D models (e.g. from Turbosquid) much easier.
That looks fantastic, doesn't it?
I hope this little gem makes it out of beta soon.
It seems that Weebly made some changes to their custom html objects. Last time I've checked, Unity content didn't display when using Weebly's custom html objects.
I made a short video explaining how this can be achieved now. It's easier than ever and you can freely embed your Unity content in your Weebly webpage.
Embedded video and download for HD version are available. Let me know if you have any questions.
The last 2 months have been quite busy as I have started working at USC's Institute for Creative Technologies and also worked towards finishing my thesis. I'll post some updates on current projects over the next weeks. I try to keep up with responding to emails and questions, but it might take a few days on occasion. If any questions about using Unity and Weebly arise, feel free to email me anytime. I'm still planning to update my video tutorial for Unity3, but it's not top of the priority list right now.
Besides, this blog post by the Unity folks has spread excitement amongst the whole Unity community. Those upcoming features sound absolutely amazing.
I'm off to RehabWeekZurich now, presenting a paper about the rapid development of virtual environments (see publications). Looking forward to seeing familiar faces there (and new people of course).
I have just added the three major Unity visual productivity tools to the Unity resource list. It's great to see 3rd party developers to pick up on the idea of visual programming. Coming from Quest3D myself, I am looking forward to trying the following Unity extensions:
Antares Universe - Vizio (forum thread)
cost (as of 05/22/11) Euro 142.50
Visual programming tool similar to the approaches of Quest3D and Virtools.
Asset store link
Playmaker by Hutong Games
cost (as of 05/22/11) Euro 95.00
Visual State Machine Editor (website and forum thread)
Asset store link
uScript by Detox Studios (Beta Version)
website and forum thread
Visual Scripting Tool similar to UDK's Kismet
The first 2 are available at the Unity Asset Store. uScript is still in beta stage.
Brain Builder is a new tool in the visual-scripting niche.
If anyone has any experience with them or even has used all of them, please feel free to get back to me. I'd be interested in comparing these tools.
I just gotta give these guys some kudos... This is great stuff!
See for yourself:
and another one:
and a recent project which I personally like the most:
Besides using a 120Hz projector or the drivers from iz3d.com, I recently searched for other options to turn my Unity projects and experiments into stereoscopic applications.
The following links came to my attention:
Looking for anaglyph glasses?
While the "Pilot Style" seems to be a popular style (link #1), the "Captain Style" glasses (link #2) are more suitable to wear on top of normal glasses. I went for #2 as my patients wear glasses quite often.
I am not sure whether those glasses are the same models on amazon.com. See for yourself: Pilot Style Captain Style